Tangible pain quality assessment
UX Research + 3D Prototyping + Usability Testing
Over the past year, I have been collaborating with Dr. Jason Hack, Professor of Emergency Medicine (Brown Medical School) on reimagining tangible pain quality assessment. This project began in a healthcare Advanced Studio jointly offered by RISD Industrial Design + Brown University: School of Engineering.
Experience Design Internship
Tellart designs interactive products for global brands and cultural institutions. It has been awarded multiple top international prizes including the SXSW Experimental Award and has work featured in the permanent collection of the Smithsonian Design Museum. I worked with the team to produce an installation for PyeongChang 2018 in South Korea.
Product Design Internship
A design consultancy, Loft's core mission is connected devices, hardware connected to a piece of software. The firm works with a wide variety of major domestic and international clients (e.g., Bose, Go Pro, Samsung, 3M, Adidas, Disney).
UX Design + Research
A proposed interface to enable a premium brand to better attract potential guests. This was a 2 week design exercise and involved usability testing to capture qualitative analysis.
NASA Rovers Design Challenge
Design + Engineering + Usability Testing
This year our vehicle gained 2nd place, the Technology Challenge Award for most innovative wheel design, the Feather Weight Award for lightest vehicle (108 Pounds) to complete under 8 minutes, and the AIAA Best Report Award for most insightful analysis of both the design and the design process.
Better World by Design
Better World by Design is a student-led initiative at Brown University and RISD that celebrates interdisciplinary collaboration between designers, educators, innovators, and learners. Our year builds up to an annual 3-day conference that reinvigorates these ideas and inspires us to continue these conversations.
Tesla Voice Concept
UX Design + Research
This concept aims to adapt into the Tesla’s (Model S) expansive touchscreen display. My teammate Sun Min Lim and I conducted interviews with Tesla owners and designers from Tesla Boston to ensure that our concept addressed the end user’s needs.
UX Design + Animation Pitch
A conceptual mobile app that allows people to “link up” and share phone battery because whats better than spontaneous charging? This was a 1 week design exercise and involved delivering a 2 minute video pitch to express the concept.